Destiny: PvE Design Ideas by SporeRedland, literature
Literature
Destiny: PvE Design Ideas
This document will focus on Destiny's player versus enemy (PvE) content because it is where I spent most of my time in game. I rarely played the player versus player (PvP) content outside of Iron Banner; I enjoyed the challenge of Iron Banner and racing to obtain my personal favorite gear in the game. I leveled one character from all three classes up to the max level and I mainly played a Voidwalker Warlock with a damage-over-time kit that could rip through Cabal phalanxes, Hive knights and thralls, and Vex hydras. Overall I enjoyed the concept, the art, and the gameplay.
However, you will notice I am speaking in the past tense.